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Channel: Game Audio Relevance » Tutorial
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Tutorial: Game Audio with Unreal 3 Engine

[category Game Audio] Tagged: DesigningSound.org, Education, Game Audio, IASIG, Richard Stevens, The Game Audio Tutorial, Tutorial, Unreal, Unreal 3

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GameSoundDesign – Implementing Sound Design In Video Games

Tagged: DesigningSound.org, Education, Game Audio, Game Sound Design, gamesounddesign, George Spanos, Tutorial

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Intro to Audio API’s: FMOD, Wwise & Unreal

Tagged: API, Dan Gooding, Education, FMOD, Game Audio, Introduction, Tutorial, Unreal, Wwise, Xact

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FMOD Tutorial 12 – Recording for FMOD Engine Designer

Tagged: engine, Field Recording, FMOD, Game Audio, recording, Schutze, Stephan, Tutorial, Vehicle, Video

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How to Make Simple Events with FMOD Designer

Tagged: Audio Implementation, FMOD Designer, Game Audio, Middleware, Tutorial, West Latta

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Demystifying Game Audio

Tagged: Education, Game Audio, mac pro video, Scott Looney, Steve Horowitz, Tutorial, Unity

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Implementing Audio in Unity

Tagged: Education, Game Audio, mac pro video, Scott Looney, Steve Horowitz, Tutorial, Unity

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The Sound Design of Retro City Rampage

Tagged: creating sound, Game Audio, jake kaufman, oxford handbook on interactive audio, retro, retro city rampage, Synthesis, Tutorial, virt

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Different Loudness Ranges for Console and Mobile Games

Tagged: Audiokinetic, Bernard Rodrigue, Console, DesigningSound.org, EBU R 128, Game Audio, ITU-R BS.1770-3, loudness, Michael Taylor, Mobile Audio, specification, Tutorial, Wwise

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Building a custom Kismet node: MusicBPM

Tagged: BPM, Engine Audio, Game Audio, Game Audio Tutorial, Game Music, Kismet, Music Implementation, Tutorial, UDK

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Brilliant explanation of how 3D sounds are built/auditioned in FMOD Studio

Tagged: 3D Audio, FMOD, Game Audio, panner, Stephan Schutze, Tutorial, Video Tutorial

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3D Audio Engine – Video Tutorial

Tagged: 3D Audio, Audio Programming, C++, Game Audio, Game Music, Ogg Vorbis, OpenAL, Tutorial, Video, VisualStudio

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Weapon Fire Tutorial with UDK + SuperCollider

Tagged: Game Audio, Guns, SuperCollider, Tutorial, UDK

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UDK+Super Collider: Tutorial

Tagged: Game Audio, Graham Gatheral, SuperCollider, Tutorial, UDK, Unreal

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Unity Audio Time Saver: changing import settings for multiple audio files

Tagged: 2D, 3D, audio compression, bitrate, decoding, Game Audio, sound file, Tutorial, Unity, Unity3D

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